Coding activities in Term 1

With Term 1 now completed, we wanted to show you some of the great coding work that’s been going on.

Creating a game with Unity

Some groups were using the coding platform Unity (unity3d.com) to learn programming techniques and create simple games.

Screenshot 2018-04-12 12.10.58     Screenshot 2018-04-12 12.11.17

‘Jump’: Check out a game created by one of our young coders. You will need to download the files to your PC to be able to play. Download folder with files here  This folder contains the game .exe file, entitled ‘Jump’ (the symbol is a yellow circle with a black dollar sign), plus the UnityPlayer.dll file, which will run the game.

Students have their own games saved. If you install Unity (codechampions.nz/2018/03/02/quick-guide-to-installing-unity/), they should be able to show you what they have created.

 

Coding with BeetleBlocks

Other groups used BeetleBlocks (beetleblocks.com). Here are some screenshots showing examples of work done.

Interpreter:

2018 T1 - Bb Interpreter

Pixel Art:

2018 T1 - Bb Pixel art

Voxel Scene:

2018 T1 - Bb Voxel scene

Basic Game:

2018 T1 - Qb Basic game

Compound Object:

2018 T1 - Qb Compound object

Find out more about how the classes are using BeetleBlocks at codechampions.nz/2018/03/12/hacking-and-working-with-beetleblocks/

 

Looking ahead to Term 2, 2018

We’re busy planning for Term 2. If you have any questions or are interested in finding out more about Code Champions classes, please contact info@codechampions.nz

 

 

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